public override void DoResize( GoView view, RectangleF origRect, PointF newPoint, int whichHandle, GoInputState evttype, SizeF min, SizeF max )
Parameters
- view
- origRect
- newPoint
- whichHandle
- evttype
- min
- max
public override void DoResize( GoView view, RectangleF origRect, PointF newPoint, int whichHandle, GoInputState evttype, SizeF min, SizeF max )
PickNewAnchor is called each time this method is called, as long as the handle is AnchorHandle. The implementation of PickNewAnchor will actually set Anchor when evttype is GoInputState.Finish.
Instead of reusing the resizing mechanism to reanchor a balloon, we may replace this mechanism with a separate reanchoring tool, if the need for more flexibility becomes apparent.